Showing posts with label philips cd-i. Show all posts
Showing posts with label philips cd-i. Show all posts

Sunday, October 15, 2006

Alien Gate- Philips CD-i Review - History



Alien Gate




Released
1992

Genre
Shooter

Publisher
Philips Interactive Media

Developer
SPC Vision

Catalog ID
810 0049

DVC Required
No

Players
1
Description
A terrifying evil is threatening the safety of your planet. Hordes of monsters are advancing through the Alien Gate with one objective in mind - the destruction of your world! Only you can ward off this danger. As a rocket fighter pilot, your coolheadedness will be tested to the utmost. The last battle has begun.

Review
Hasn't been reviewed yet

Game Media
Front - Back - Disc

Tips & Tricks
Cheats

The 7th Guest - Philips CD-i Review - History Collection



The 7th Guest




Released
1993

Genre
Adventure

Publisher
Philips Interactive Media

Developer
Trilobyte

Catalog ID
811 0040

DVC Required
Yes

Players
1
Description
A stunning interactive drama of mystery and intrigue... You don't know why you're in the mansion of the long-gone master toy maker, but you do know that you're not alone... The 7th Guest on CD-i promises to keep you on the edge of your seat with a combination of vivid imagery, special effects and cinematic shocks. The 7th Guest on CD-i features CD-i Digital Video, terrifyingly real virtual environments, haunted rooms to explore - complete with live actors - bizarre puzzles to solve, games to play and a chilling soundtrack.

Review
Hasn't been reviewed yet

Game Media
Front - Back - Disc1 - Disc2

Tips & Tricks
Walkthrough

Cheats

History of the Philips CD-i



1984
Philips and Sony began independently to work on another derivative of CD which would combine audio, text and graphics.
1985
The two companies joined forces to develop a draft standard at the beginning of 1985, and later that year Matsushita joined in to work on the development of integrated circuits.
1986
The first public announcement of the new product - Compact Disc-Interactive - was made at the first industry conference convened in March 1986 to promote CD-ROM in the United States. A provisional standard (the ‘Green Book’) was issued in May.
1987
A full functional specification of the system was issued in March 1987.CD-i discs and prototypes were demonstrated to licensees in June 1987.
1988
The first working samples of players were distributed to developers in Autumn 1988.


1990
Philips introduced a range of hardware options and developers’ tools to encourage small software houses to enter the industry. A package was released, aimed at users who wanted to evaluate CD-i, both through playing back existing software, and/or use the supplied software to emulate a CD-i disc. The package, launched in February 1990 in the United States, and from mid-1990 in Europe, comprised the 180 player/controller/interfaces together with a monitor, a 100 Mbyte hard disc, and basic authoring software which allowed the user to put together graphics, text and audio using a sequence editor. The price also included limited studio services for processing images and audio, as well as one place on two training courses for designers and programmers. For users who were already experienced at software development on PC systems, one of the erstwhile ‘taboo’ products — the PC Bridge — enabled video, audio and text files to be created within the PC operating system MS-DOS, and then converted to CD-i format.
1991-1993
The 16-bit CD-ROM based system was not promoted as a gaming platform. In advertising, Phillips highlighted the multimedia applications that the CD-i would be able to perform. Dutch electronics giant Philips, begins to introduce its Compact Disc Interactive (CD-i) technology to industrial users before marketing it as an entertainment system for consumers. It is based on CD-ROM ('Read Only Memory') technology which stores and reads information in the same way as a compact disc. CD-i systems can play audio discs and films as well as numerous other publications from computer games to illustrated encyclopaedias.Philips sold various professional CD-i players next to the standard consumer models. Both types of players comply fully to the CD-i standard as defined in the Green Book and were based on the same CPU and audio and video ICs, but the professional players usually offered some extra features. There were professional players with an integrated floppy disk drive, parallel ports to connect a printer or ZIP-drive, SCSI-ports, Ethernet network connections or with up to 5 MB of extra RAM. Some players had a feature that enabled the users to customise the start-up screen of the player shell. Several professional players were especially made for CD-i development studios since they included input ports to connect an emulator to simulate the playback of a CD-i disc from an external hard disk for testing purposes.Although there were various models of CD-i players, every CD-i disc performed exactly the same in terms of system speed or audio and video quality on every CD-i system. The Green Book extensively specifies how and at what speed the audio and video data should be read from the disc and parsed trough the appropriate decoding ICs. Even if a faster CPU was used in a CD-i player (which is allowed by the Green Book, but never implemented in any CD-i player) system performance would only rise slightly because the real-time retrieval of audio and video from a disc is not influenced by the processor.
1994
By 1994, with low sales, Philips decided to alter its approach to advertising the CD-i. It was finally marketed as videogame platform. The console was redesigned to more resemble a standard gaming system. The price was lowered to $299 and a pack-in game named Burn:Cycle was included.
1995
Philips' decision had been made too late. By this time there was heavy anticipation centered on the upcoming release of the Sega Saturn and Sony Playstation systems. Sales for the revamped CD-i were poor. In the summer of 1995, Philips began to release versions of CD-i software for play on the Sega Saturn and PC. Also in the summer of 1995, Philips announced plans to release a modem add-on for the CD-I, though there was no set date.
1996
In the summer of 1996, Philips announced that they would be discontinuing the CD-i system. Reportedly, Philips had lost close to one billion dollars on the console since its introduction to the US.In early fall 1996; Philips did eventually release an Internet terminal designed for use with television sets. It retailed for $329.

Philips CD-i History (1991 - 1994)



This "interactive multimedia CD player" was mainly manufactured by Philips, although a few other vendors produced their own versions. The CD-i (short for "Compact Disc Interactive") was truly an odd system that never gained a foothold in the home electronics market. Initially it focused on self-improvement, CD-video, and educational titles, but later attempted to tap into the more-lucrative video game market. Like so many other early CD-based systems (including the 3DO), the system's game library specialized in full-motion video titles with limited play value. There aren't many worthwhile games for the CD-i, and you could argue that there are none at all. Probably the most notable titles were a Mario platformer and three Zelda adventures. How Philips managed to secure these respectable licenses from Nintendo is a mystery, but even those were mediocre and are best left forgotten.
Console design: D-. The Philips CD-i console looks like a typical component-sized compact disk player with a single controller port on the front. While huge in size and seriously heavy, it's an otherwise uninteresting machine. A second controller port is inexplicably located on the back of the unit. The system comes with a wireless remote and also supports a high-quality S-video output.
Console durability: C. These systems are heavy and durable. Most older CD players are susceptible to some degree of read problems after heavy use, but fortunately, CD-i systems are not prone to heavy use.
Controllers: D. The CD-i controller is as generic as they come. The directional pad on the left side of the controller feels comfortable enough (there's a tiny, screw-on joystick attachment), and the right side sports four buttons (there are no shoulder buttons). Inexplicably, only two functions are mapped to these four buttons, so what's the point of having four? On the bottom of the controller there's a small switch that toggles the "cursor speed" on the navigational menus. In theory, the wireless remote can serve as a controller, but it's awkward to use with most games.
Media: B. This system doesn't take full advantage of the CD medium, but at least the load times are reasonable.
Packaging: C+. Most CD-i games are packaged in standard plastic CD cases which store easily without taking up much space. For some reason however, Philips opted to wrap these in a cardboard sleeve, creating an ugly, unnecessary extra layer of packaging.
Games: F. The CD-i library is loaded with worthless, antiquated "self-help" tiles and "CD movies", and its game selection is pathetic. While some games have decent production values, they lack the basic playability that Genesis and SNES players are accustomed to. When it came to video games, Philips obviously didn't "get it". The single worthwhile title I've come across is "NFL Instant Replay", which allows you to predict referee calls after watching old footage from actual games.
Graphics: B. The Philips CD-i had the ability to render rich 2D graphics and smooth, full motion video. The high-quality video output makes the graphics look particularly sharp. Unfortunately, few titles took full advantage of the CD-i's graphic capabilities.
Audio: A. The CD-i has the ability to generate high quality music and crisp digitized sound effects.
Collectability: F. Every system has its fans, but unless you're a die-hard video game collector, there is no reason to collect for the CD-i. While the systems themselves are relatively easy and inexpensive to acquire, the controllers are surprisingly rare and pricey. Most of the games are readily available (new), but few are worth owning.
Innovations: Wireless remote, CD movies, S-video output